Getting
the Most Out of the Design Process
Extract from "A Client's Guide to Design:
How to Get the Most Out of the Process" a free publication
from Weavers. Request your
copy from design@weavers.com.au.
http://www.weavers.com.au
Unlike so much
in today's business world, graphic design is not a commodity. It
is the highly individualised result of people coming together to
do something they couldn't do alone. When the collaboration is
creative, the results usually are too.
The Value
Proposition
Design - good design - is not cheap. You would be better served to
spend your money on something else if you don't place a high value
on what it can achieve. Design is a human act and, therefore, subject
to many variables. When the word design is used here, it is always
in the context of good design.
Numerous authors
have written many famous books on the importance of design and
creativity. The subject matter ranges from using design and creativity
to gain a strategic advantage or make the world a more livable
place - and more. The key is to make the process of design work
in the business environment so that the end product lives up to
its potential.
We live in a
time of sensory assault. So many sights, smells, sounds, tastes,
etc all competing for our attention. And now you want to draw attention
to your product or service. You want potential customers to take
notice. Competing for customers' attention is more than just an
Internet phenomenon. The challenge for companies everywhere is
to attract consumers to their products and services and keep them
in the face of fickle markets.
The answer to
this challenge starts with each company's people, products and
services, but it doesn't end there. How companies communicate to
their markets is becoming the primary means of differentiation
today. Never, in fact, has effective communication been more important
in business. And it has increased the pressure within companies
to establish environments and attitudes that support the success
of creative endeavours, internally and externally. More often than
not, companies that value design lead the pack.
What
is Design?
Design often has the properties of good looks, which perhaps is why
it's often confused with style. But design is about the underlying
structure of communicating the idea, not merely the surface qualities;
i.e. your messages must stand on their own unadorned. Certainly,
it's possible for a good idea to be poorly executed. But bad ideas
can't be rescued. Ideas give design its weight, its ability to influence
audiences positively, negatively or not at all.
The Objects
of Design
Design is about the whole, not the parts. If you wear your Armani
suit with the wrong pair of shoes, you are apt to be remembered for
the shoes and not the suit. Inconsistency raises doubt and doubt
makes people wary. This might not matter much if customers didn't
have alternatives, but customers do. And they know it.
So, it isn't
enough for a company to have a great logo if the communications
effort isn't carried out across the full spectrum of the company's
interaction with it’s marketplace. Every aspect of communications
is important from how the telephone is answered to corporate identity,
branding, packaging, print materials, advertising, internet, intranet,
interactive multimedia and web-related communications. The "swoosh" didn't
make Nike a successful company. Nike made the "swoosh" an
iconic reflection of a carefully orchestrated approach to the marketplace.
The marketplace is now deluged with "swoosh"- like shapes,
identifying companies ranging from sportswear to software. It's
the frame of reference for what many think of when visualising
the word "mark". It's unlikely the "swoosh" would
be so memorable had it stayed confined to, say, hangtags on shoes.
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